- Published on
Go WebSocket Streaming: Send Small Messages
- Authors

- Name
- Mehdi Akiki
When you need low-latency updates, WebSockets are simple and fast.
Code (short)
var upgrader = websocket.Upgrader{}
func ws(w http.ResponseWriter, r *http.Request) {
c, _ := upgrader.Upgrade(w, r, nil)
defer c.Close()
for {
_, msg, err := c.ReadMessage()
if err != nil { return }
// echo back
c.WriteMessage(websocket.TextMessage, msg)
}
}
Tips
- Use ping/pong to keep alive
- Limit message size
- Auth before upgrade if needed
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